Ones and Zeros. More than we comprehend I am sure. and we are all a part of it whether we like it or not. There are new worlds out there where anyone can be anything imaginable, and a few things that we would never have had the imagination for. The door way to these magical new worlds is easily found - all you need is your computer and an internet connection. In these new worlds, we can communicate with other adventurers like our selves, who are weary of the humdrum, day-in day-out of our genuine existences and crave only to feel the excitement of pillaging a recent dungeon, gaining the next level, forging a new weapon. What is it in human beings that drive us to elude our lives? People can be blissfully lost for days in a novel, hours in a film, minutes in a song. Why? Besides the apparent fact that the actual world can be a brutal place, I would suppose that it has something to do with the underlying wish in humans to be free. These escapes offer liberation from the constraints of reality. The last thing going through the head of a level 56 mage in the middle of a raging clash with a fire breathing dragon is the reality that the trash has to go out and the rent is payable tomorrow. In Tirisfal Glades there are no irritating land lords - and if there was you could probably just fling a fireball at them and boom - quandary solved. The interesting thing about the new "worlds" being produced online is that the lines between reality and fantasy are growing increasingly fuzzy. Some of these virtual communities have evolved into real world economies, with all the risk and reward associated with real markets. I suppose it was inevitable. When there is a demand for anything, some one will supply it - for a charge. Thousands of individuals are employed in real-world industries that service virtual world demands. If you don't want to invest the time to build your character, you can pay out the change to acquire one - all leveled up, all geared up and ready to go! I heard of one case where one particular weapon in an online game sold for $1500 real currency and that was a few years ago. Just recently a man was arrested for hacking into hundreds of online accounts for one particular game and pinching weapons and other equipment valued at tens of thousands of dollars - actual change! These stories are not new by any means, but the main idea is noteworthy. Many online game worlds allow you to acquire their virtual money with your real cash. And, if you did the arithmetic, I would be willing to bet big that a number of of these game world currencies are doing better than some of the real world currencies right now! This thought of a practical trading market in a virtual world challenges the suggestion that the only commodity being traded is time (some spends "x" number of hours to build an asset that someone else buys for "x" amount of money). When you can buy and sell "dollar for dollar" so to speak into a money market based on a virtual economy, what kind of questions does that start to generate? What kind of opportunities does that generate? All the way through history, technology has fashioned new markets and new opportunities to create business. From the earliest sea faring ships that brought back spices, to continent crossing rail roads that combined the new world, technology has constantly driven trade. What individuals need never changes, but what people want will continually be determined by what there is to have! By the capability of the internet we have been creating new worlds, and new economies have been born out of them. New organizations are establishing claims, staking out territories and making enormous income in these virtual worlds. These companies work in the real world with real money, but at the same time they don't…or they have determined that there is at the end of the day no distinction. You can acquire virtual "gold" with your real change. You can also sell your virtual resources for real money. The lines between reality and fantasy are fuzzy. Is that character really just a fantasy when you could sell it for enough to pay the mortgage? Nevertheless, numerous individuals are finding that they favor a little bit fantasy once in a while. It makes it a little easierto be a welder the majority of the time when you can be a level 80 Shaman the rest of the time. Welcome to a new world order, built out of ones and zeros and fueled by the global need to escape.
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An opinion about how virtual economies and black markets created by online games are another indication that the lines between fantasy and reality are blurring, and people are flocking to embrace the new realities of escape that these games are offering.
Leveling Mage World of Warcraft Noob
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